Key points
- Ghost of Yotei is not a direct sequel to Tsushima, introducing a new story and protagonist, Atsu.
- An animal companion in Ghost of Yotei could enhance gameplay through exploration and combat.
- Atsu's wolf companion could serve as a useful ally, aiding in discovery, combat, and player engagement.
The highly anticipated sequel to Ghost of Tsushima, Yotei's ghostit ended up not being a direct sequel after all, choosing to start a completely new story. Yotei's ghost introduces players to a new protagonist, Atsu, and an evocative setting around Mount Yotei in Ezo, going beyond the samurai traditions of Tsushima and involving players in the early 1600s. According to recent revelations, Atsu is brought to Ezo on a path of revenge, but much more will be revealed at a later time. Aside from the game's protagonist, world, and narrative structure, the announcement trailer for Yotei's ghost it briefly shows a wolf appearing to team up with Atsu and raises the possibility that this rumor has an animal companion.
An animal companion inside Yotei's ghost it could be a significant addition to the game, improving both its narrative and gameplay. Perfectly integrating a companion like this into Atsu's story Yotei's ghostSucker Punch has the opportunity to deepen player engagement while innovating on the systems established by Ghost of Tsushima.

Related
Because Ghost of Yotei is a brilliant lateral move
Ghost of Yotei is in a wonderful position as its series advances in a way that many other PlayStation exclusives will miss out on.
Yotei's ghost needs a good animal companion
An animal companion could help with exploration and combat in Ghost of Yotei
Assuming Yotei's ghost features an animal companion, it could be used in great ways, particularly in exploration and combat. It would be the first time for a Ghost game, which is not difficult to consider Yotei's ghost it is only the second game in the series, but it would still effectively distinguish the sequel from its predecessor by adding unique gameplay mechanics that were not present in the first game.
A true animal companion in Yotei's ghostespecially a wolf, could assist in exploration to make the discovery perhaps a little more believable than the fantastical magic of following a golden bird into Ghost of Tsushima. A wolf or other animal companion could help Atsu track down important items, be they cosmetic items or other useful accessories. An animal companion inside Yotei's ghost it would also be a useful method for finding nearby enemy camps or other activities, such as shrines, if the sequel chose to maintain the first game's tradition.
Assuming
Yotei's ghost
features an animal companion, it could be used in great ways, particularly in exploration and combat.
Very similar Star Wars Outlaws' Nix, maybe a pet Yotei's ghost it could be used to retrieve objects or activate hard-to-reach mechanisms. In certain environments, a pet Yotei's ghost it could move through tight spaces or travel forward to explore unknown territory, revealing areas of interest or even discovering hidden paths that players might otherwise miss. Additionally, an animal companion could aid players by distracting enemies, thus allowing players to sneak up on their enemies for stealth takedowns or critical hits.
When players are engaged in direct combat in Yotei's ghostan animal companion could also be summoned or commanded to attack enemies by charging, biting, or pinning them to the ground and opening up the opportunity for players to subdue the enemy. It may function similarly to the wolf companion Assassin's Creed Valhalla or be an animal companion permanently at Atsu's side, which would also make sense for exploration. Finally a pet Yotei's ghost it could also be used as a sort of defensive tank that could act as a shield, blocking attacks to protect Atsu.
A real animal companion in Ghost of Yotei would replace Jin's horse in Ghost of Tsushima
Aside from the usefulness of a pet Yotei's ghostit would make sense for the companion to essentially replace Jin Sakai's horse Ghost of Tsushima like an animal that Atsu can bond with. Perhaps Atsu could meet the animal companion in a formative moment, such as a rescue, and then he could develop together with Atsu, becoming a symbol of his personal growth. To give the animal companion more personality, it could also evolve based on the player's actions, and so on Yotei's ghost it's been confirmed that he cares a little more about player choices Ghost of Tsushima done, a feature like this would be perfect. Also, it would be nice to see a way to interact with an animal companion Yotei's ghostas players can do Red Dead Redemption 2the horses.
Perhaps players could feed the animal, pet it, heal it, and heal its wounds to strengthen their bond with it, potentially opening up new abilities for the animal in the process.
While it hasn't been fully confirmed whether the wolf already shown is one of Atsu's traveling companions, and whether that companion is controllable, it seems likely, given the nature of what was shown in Yotei's ghostthe announcement trailer of. If an animal companion is present Yotei's ghosthowever, it should fill more than just an aesthetic role by being useful to both Atsu and the game's narrative.

The sequel to Ghost of Tsushima, Sucker Punch's Ghost of Yōtei is a PS5 exclusive scheduled for release in 2025. Set in 1603, the story will feature a new protagonist and a new Japanese region far removed from the setting of Tsushima.
Action
Adventure
Open world

- Released
- 2025
- Publisher(s).
- Sony interactive entertainment