The sequel to Hogwarts Legacy would be wise to learn from Persona

The Hogwarts Legacy was the most successful game of 2023, helping create its inevitable following among mainstream gaming's most anticipated titles. Naturally, fans of the original are hoping to see a sequel The Hogwarts Legacywhich was a bit lacking in the first game, but there are a number of more substantial changes that the sequel should implement as well.




Much has been said about how The Hogwarts Legacy it doesn't live up to the “Hogwarts simulation” experience that many players expected before its release. Given its setting and the precedent set by the main one Harry Potter books and films, many expected a game more in line with the likes of Bully OR Person Of The witcher OR Assassin's Creed. In other words, there is popular opinion that says so The Hogwarts Legacy missed an opportunity to make magical education a more important part of the gaming experience, putting it at the center of its pace and structure, and offering meaningful incentives for participation in student life, similar to how Person makes teen culture and academics central aspects of its gameplay and narrative. This would be a good area for Hogwarts Legacy 2 to focus on, but Person it might provide him with another good nugget of design wisdom.


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Why Quidditch in a Hogwarts Legacy sequel couldn't replace a Gwent-like minigame

Quidditch could become a hit if it were to make its way into a sequel to Hogwarts Legacy, but a few things keep it from being a replacement minigame.

Persona's anthology format provides a good blueprint for Hogwarts' legacy

How Slow Connections Help Persona

Different Person the entries are linked by their titular fantasy concept, embodied by specific lore elements like the Velvet Room, but they all feature distinct casts of characters and settings, allowing Atlus to gain greater leverage from the franchise. This general structure allows each Person the game introduces several new ideas, not only in terms of lore, but also in the realm of characters and intimate storytelling, which are arguably far more important. Such a format also offers numerous miscellaneous advantages, such as the ability to abandon certain characters or story elements that may not have worked in previous games or that may not be suitable for reprisal in a sequel.


Hogwarts Legacy 2 could enjoy similar benefits by learning from Persona

While there are definitely some interesting things Hogwarts Legacy 2 could do with the return of Hogwarts-specific characters and concepts, being a direct sequel to its predecessor would likely result in more restrictions than opportunities for good storytelling. Indeed, it would be interesting to see how the story of a character like Sebastian Sallow would develop, but for any Sebastian, The Hogwarts Legacy has several characters whose stories have been completed or simply aren't interesting enough to bear the strain of a sequel.

But if Hogwarts Legacy 2 were it to take place elsewhere, like Durmstrang or Beauxbatons, then it could sidestep awkward narrative problems while opening up new creative avenues. It could feature a new cast of students, freed from the baggage of the previous game, while also focusing on other major conflicts. There would be no need to incorporate the heroes and villains from the first The Hogwarts Legacythus giving Avalanche a fresh start to the sequel's story, similar to each of them Person the game stands on its own from a narrative point of view.


More importantly, adopting the anthology format would help set the stage for the future The Hogwarts Legacy as a franchise. Even if Avalanche could extract another story from the first game's premise, it's unlikely it could do so indefinitely, but by establishing a formulaic series of ever-evolving locations, characters, and stories, the future The Hogwarts Legacy games would have much more creative wiggle room and, by extension, potential.

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