The Best Magic Swords In DnD

Of course, if you’re a brave adventurer in Dungeons & Dragons then you’re likely going to want a sword as cool as you. But when there are just so many different weapons and magical swords to choose from, it might be hard to figure out just what would be the best sword to beg your Dungeon Master for at the end of some long dungeon or grand quest.

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If you’re having trouble deciding what sword to use then don’t worry, we’ve got you covered. Whether you’re a swordmaster trying to figure out what to get or a Dungeon Master finding a grand sword to reward your players, here are the absolutely best magical swords that will make you the best adventurer out there and slay whoever or whatever you come across.

6 Sword Of Answering

A dark sword that is slightly curved

Rarity

Legendary

Effect

+3 bonus to attack and damage rolls. You can use your reaction to make one melee attack against any creature in your reach that deals damage to you.


Advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or resistance the target has.

The Sword Of Answering is a powerful weapon, allowing you to have a +3 bonus to attacks and damage. But the best part about the sword is a counter-offensive feature, which allows you to deal an attack on a creature within reach that damaged you before.

You may think this isn’t that great, but wait until you hear this. The sword is one of the few things that will ensure that this attack cannot be affected by a creature’s resistance or immunity.

5 Defender

A sword which has a illusory shield at the grip

Rarity

Legendary

Effect

+3 bonus to attack and damage rolls made with this magic weapon.


The first time you attack with the sword on each of your turns, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. You must hold the sword to gain a bonus to AC from it.

It may sound odd to have a sword and not a shield that’s called Defender, but trust us, this sword is sometimes even better than a shield. Though the sword is a great weapon, the biggest benefit is the fact that you can transfer any of its attack and damage bonus to your Armour Class.

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4 Greater Silver Sword

Bard from Neverwinter via Wizards of the Coast
Bard from Neverwinter via Wizards of the Coast

Rarity

Legendary

Effect

+3 bonus to attack and damage rolls made with it. While you hold the sword, you have advantage on Intelligence, Wisdom, and Charisma saving throws, you are immune to being charmed, and you have resistance to psychic damage.

A Greater Silver Sword will be incredibly useful as there are quite a few monsters in Dungeons & Dragons that have resistances or immunities. They can be overcome with a silvered weapon.

This means that the sword is already great for those pesky fights where the damage would likely be reduced with any other weapon, but this weapon also has great benefits.

3 Sword Of Sharpness

A dark and sharp looking longsword

Rarity

Very rare

Effect

When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 4d6 slashing damage. Then roll another d20.


If you roll a 20, you lop off one of the target’s limbs. In addition, you can speak the sword’s command word to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet.

Yes, this sword’s main thing seems to be that it’s sharp, but there’s a good reason its sharpness is the selling point here. The Sword Of Sharpness is one of the rare instances where it can seemingly double crit.

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Getting a critical hit is always great, but it’s better with this sword when you can do extra 4d6 damage and then if you crit again, you’re able to chop off a limb from your enemy.

2 Holy Avenger

A silver sword with a blue gem in its grip

Rarity

Legendary

Effect

+3 bonus to attack and damage rolls made with this magic weapon. When you hit a fiend or an undead with it, that creature takes an extra 2d10 radiant damage.


It creates an aura in a 10-foot radius around you. You and all creatures friendly to you in the aura have advantage on saving throws against spells and other magical effects.


If you have 17 or more levels in the paladin class, the radius of the aura increases to 30 feet.

A classic weapon is sometimes a classic because it’s just that good, and that’s exactly what the Holy Avenger is.

It’s a strong sword like any weapon with a +3 bonus to attack and damage, will slaughter any undead that comes your way and will help out your party against pesky saving throws for spell and magical effects.

1 Sun Blade

A glowing sword whose blade is made of radiant light

Rarity

Rare

Effect

You can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear.


While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade.


+2 bonus to attack and damage rolls made with this weapon, which deals radiant damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.

Perhaps the closest thing you can get to a fantasy lightsaber, the Sun Blade is a hefty weapon that makes up for its lack of power in its accessibility. It automatically deals extra damage to undead, can shine light, and deals some radiant damage instead of slashing, which will actually aid you when it comes to overcoming creature’s resistances.

The sword will be incredible if you’re in a low-level campaign, which is often where most players will come across due to how rare it is to get to higher levels in campaigns regardless, meaning you’ll hopefully come across this sword.

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