Nothing screams ‘gratuitous violence’ like Mortal Kombat does. In this long-living fighting series, it’s common to get your enemies torn apart with highly creative and alarming fatalities. Still, ever since Mortal Kombat 2011, we got the X-Rays, now known as Fatal Blows, which are special moves that take away a good chunk of health.
They’re also so violent that they’re almost always lethal, despite the fight not necessarily ending after one. Game logic at its best. So, let’s evaluate their style, creativity, and overall brutality just for fun. In Mortal Kombat 1, each Fatal Blow is performed by two characters, but we’ll evaluate their parts individually, as these character combinations can be swapped as you please.
Mileena’s moves are always fun to see, thanks to her appetite for flesh and terrifying screams that come along with her transformation. Here is no different, with her jumping over her target and taking multiple bites out of them while using her kunai to pierce their arms and prevent them from getting back up.
As far as fatal blows go, this one is quite straightforward. Still, with the bites and the camera angle for her last attack on the victim’s neck, the action is pretty well executed.
Tanya shows us another example of simplicity while being an effective strike — she and Mileena have that in common. She kicks her opponent while leaving her staff behind, ready for the next phase of her attack.
As she passes the opponent, she strikes them on their back with multiple hits, also forcing them to fall forward, hitting the staff left behind. It pierces the opponent right under the mouth, too, which is pretty nasty.
8 Kung Lao (Main Roster)
NetherRealm is determined to see how many different strikes Kung Lao can make while his hat spins like a buzzsaw. Here, he throws the enemy upwards and leaves his hat spinning on the ground, ready for what’s about to come.
As if falling on the spinning hat wasn’t enough, Kung Lao does a series of strikes downwards so the victim falls quicker and continues to beat them up while the hat is on their back. It’s surprising that this doesn’t cut the person open entirely, nor does it accidentally cut Kung Lao’s hands as he’s punching their chest.
7 Sub-Zero (Main Roster)
Bi-Han does a bit more of an overkill here, as expected from the ruthless Grandmaster of the Lin Kuei. As he approaches his target, he pierces them repeatedly with ice, trapping them completely, and even their mouth is pierced through.
And, to end it all, he goes for a powerful ice-hammer slam on the victim, destroying them along with the ice trapping them. This could’ve been quite the fatality if they added a few more gory bits.
This Fatal Blow shows us that you can feel pain just by looking at someone being injured. She starts by grabbing the victim by their legs and slamming them back and forth with her gorgeous yet deadly hair. Not much here at first.
However, as she slams them on the ground for the second time, she pulls both legs sideways, in opposite directions. You can see the femurs being separated from the pelvis, which must be very painful, as we gladly don’t speak from experience.
If ripping your legs from your pelvis isn’t sick enough, how about breaking them entirely? That’s what Rain does, but we are getting ahead of ourselves, as this is how he ends his attack.
He starts off easy, throwing the target upwards and grabbing them by the hips with two water whips, which he uses to conduct lightning and shock the victim. Then he pulls his whips abruptly, breaking the pelvis in the process.
Straight to business, Reiko is pretty determined to use his spear for the job as he throws it, piercing his enemy’s chest with it to start the attack. Then, he breaks it himself, leaving part of it in the enemy’s chest as he proceeds to strike them further.
Then, after pushing the enemy, he uses whatever is left of his spear to pierce the enemy again, this time their skull, though. Deadly, and without needing to use multiple spears, thus not wasting many resources here. Good job, Reiko.
3 Liu Kang
Though Liu Kang’s new bicycle kick looks terrific and is more realistic when it comes to kicking someone multiple times while remaining airborne, his Klassic, over-the-top version is just too fun to see, and we appreciate having it as part of the Fatal Blow. He’s a god now; he’s allowed to break the laws of physics.
And, as that’s not enough — despite breaking ribs in the process — he also strikes with a fire blast, showing the dragon logo behind him before the strike and having it again on the ground, right where his opponent lands by the end of the Fatal Blow.
Geras may not be a god, but he’s the next best thing, especially with his powers over time, allowing him to create a paradox just to break someone’s skull. As he’s about to punch his opponent, a portal showing the same moment appears behind them, with another Geras and another whoever-you-are-fighting-against.
The two Geras swap their versions of the opponent and proceed to slam them on one another, thus using someone’s skull to break their own skull. It’s not as graphic as other options here, but it is one of the wildest in the game.
All in all, Havik’s moves are just extremely creative. He constantly rips off his own body parts, which reappear because of… reasons. Either way, this gory moveset fits Mortal Kombat quite well, and his Fatal Blow is a good example.
His Fatal Blow consists of him punching his opponent’s face repeatedly, and parts of his fists fall off with each punch. That doesn’t matter to him, as he uses the bones from his arms to pierce through his enemy’s skull, showing he can still punch even without fists, if you’d call that punching.
NEXT: Goriest Fatalities In Mortal Kombat 1