The Best 10/10s In MTG

There’s a point at which creatures in Magic: The Gathering get so big that they might as well say you win if they hit your opponent. 10/10’s aren’t quite there, but they’re still a part of the prestigious 2-Hit Club, at least in 20-life formats. Commander’s a different story, but enormous creatures still have a home in multiplayer games.



Related: Magic: The Gathering – The Most Powerful Creatures In Magic, RankedHowever, with great power (and toughness) comes great downsides, or whatever Aunt May said. 10/10’s are undeniably large, but that’s a statline usually tacked onto a ten mana value creature or higher. That means you can’t free-roll them in just any deck; you need a plan for getting them into play, whether that’s ramp, reanimation, or taking advantage of a cost-reduction ability.

10 Progenitus


Progenitus has one of the largest deltas between how good Wizards seems to think it is and how good it actually is. It’s been reprinted in a Masters set, a Secret Lair, and even served as one of the Grand Prix promos for a year, and never has it been anything more than just alright.

Turns out ‘Protection from everything’ is a total let-down, though Progenitus still oozes coolness with its mana cost and hauntingly majestic original art by Jaime Jones. It also still sees occasional sideboard play in Legacy Elf decks as a resilient Natural Order target.

9 Primeval Protector

Primeval Protector-1

Primeval Protector very often costs a single green mana for a 10/10 that spreads +1/+1 counters across your creatures. Naturally, it doesn’t get a counter itself, because an 11/11 would clearly be way too strong.

For all its glitz and glamor, it’s not an immensely powerful card, and it really only fits in decks that either care about counters or intend to gift your opponent creatures, as with Grismold, the Dreadsower and friends. It’s somewhat reliant on your opponents playing creatures, though that’s a small hurdle in most games.

8 Primeval Spawn

Primeval Spawn-1

Primeval Spawn’s design feels maybe a tad too forced and uninspired, given its initial printing in the ‘Painbow’ precon, a deck focused on 5-color spells. It’s not a particularly nuanced card, but there’s power packed into this 8-mana 10/10, assuming you can cast it.

Related: Magic: The Gathering – The Best WUBRG CommandersAnd cast it you must, since it exiles itself if you try to blink it or cheat it into play for free. The floodgate ability is probably for the best though, since Spawn is a sizable threat on board and turns into up to ten mana’s worth of spells on the way out.

Metalwork Colossus-1

Metalwork Colossus is an artifact payoff that can hit the battlefield for little to no mana, so long as you’re running a healthy number of non-creature artifacts. Vehicles and mana rocks are some of the cleanest ways to get Colossus down for cheap, though its effectiveness depends on the format.

Colossus is arguably more useful in the graveyard, where it serves as a free, instant-speed artifact sac outlet. This ability lets you sacrifice artifacts en masse for decks looking to win with cards like Marionette Master or Agent of the Iron Throne.

6 Apex Altisaur

Apex Altisaur-1

It’s not the biggest Dinosaur out there, but Apex Altisaur’s in the running. A 10/10 body that fights on ETB is going to take out just about anything, though not having any combat keywords leaves some room to be desired.

Altisaur’s enrage ability lets it continuously fight as long as it keeps surviving the scuffles. You can choose to stop whenever you wish, or you can use it as something of a green boardwipe. If you can grant the Dino indestructible, it can remove every creature your opponents control and still come out on top.

5 Flayer of Loyalties

Flayer of Loyalties-1

Flayer of Loyalties is one of many Eldrazi with the 10/10 statline and proof that there’s some maniacal genius at Wizards who still loves the annihilator mechanic. How exactly one flays loyalty… well, use your imagination on that one.

Related: Magic: The Gathering – The Best Cards For An Eldrazi DeckThreaten effects, or effects that temporarily steal opposing creatures, aren’t super popular in Commander, though the equation certainly changes when that threat’s attached to a 10/10 and also morphs the ‘borrowed’ creature into an annihilating monster for the turn. The ability might not end the game on the spot, but it’ll leave a mark.

4 Mechtitan

Mechtitan + Mechtitan Core-1

Mechtitan’s actually a token creature created by the effect of Mechtitan Core, and it’s definitely not a Megazord. Flavorfully, it’s an amalgamation of five other artifacts that split back up into its individual components when it’s dealt with.

The unfortunate reality is that Mechtitan, despite its keyword soup textbox and enormous statline, has no built-in protection and is therefore just as susceptible to a Swords to Plowshares as any mere 1/1 would be. At the very least haste and lifelink probably mean you get in at least one big life swing before it breaks apart.

3 The Ur-Dragon

The Ur-Dragon-1

It’s not hard to see why The Ur-Dragon is so popular. Why play a fantasy card game if you can’t get excited about the big dumb fire-breathing death lizards? Typal is popular in Commander, and dragons are at the top of the roost.

Related: Magic: The Gathering – How To Build Around The Ur-Dragon In Commander

Most of The Ur-Dragon’s power is tied up in its eminence ability, a free discount to all your already-expensive Dragons. It’s virtual mana generation that your opponents can’t interact with. The Ur-Dragon will also occasionally swoop down from the Command Zone and show you that it’s actually quite ferocious on the battlefield, too.

2 Apex Devastator

Apex Devastator-1

Apex Devastator is proof that you don’t need a complex textbox to make an elegant card. There’s a certain beauty to the almost tongue-in-cheek quadruple cascade, though you’ll want to snag the extended art for the cleanest version of the card.

Devastator’s hydra typing makes it a mainstay in Gargos, Vicious Watcher decks, though being green is usually reason enough to slot it into ramp-based strategies. The only issue, assuming you don’t consider costing ten mana an issue, is that resolving four cascades in a row can get complicated, especially when individual cascades hit other cascade spells mid-resolution.

1 Ulamog, The Ceaseless Hunger And Ulamog, The Infinite Gyre

Ulamog X2-1

Ulamog has made a name for itself among the largest of the spaghetti monster Eldrazis, twice. It’s widely agreed upon that the second iteration is the stronger of the two, while remaining true to the design of the original, The Infinite Gyre. Either way, one thing is very clear: Ulamog’s hungry.

The Ceasless Hunger (AKA: Newlamog) had a stint in Standard, occasionally sees play in Modern Eldrazi-Tron decks and Legacy Cloudpost decks, and is a pricey-but-effective staple in Commander. The Infinite Gyre’s still kicks around in Commander as well off the back of just how devastating annihilator 4 can be.

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