Tekken would leave an untapped gold mine without a collection of classics

Tekken has long been a staple in fighting games and now stands out as one of the last great 3D fighters remaining among the most popular 2D franchises. Despite his lasting legacy, many of the above Tekken games are now difficult to access on modern platforms. In an era where other iconic series are popular Street fighter have been successful in embracing retro collections that make updates to older games, it would be a missed opportunity if all other major series in the genre didn't receive at least the same treatment.




With Tekken 8 continuing the series' tradition of innovation and securing its status as a profitable enterprise after 30 years, it would make sense to now reflect on the path that has brought the franchise to this point. However, since Bandai Namco appears to have no interest in revisiting these games of the past, it finds itself in a more precarious position compared to other major titles from the arcade and early 3D eras.

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The creator of Tekken isn't particularly interested in releasing Tekken Retro collections


Harada's reservations about classic Tekken entries explained

It looks realistic Tekken may have some collections of older titles released for current generation hardware given the precedent set by the likes of Capcom Fighting Collection AND Marvel vs. Fighting Collection Capcom: Arcade Classics. The many numbered entries and the different spin-offs that led up to T8 they have been released over many generations, and not all are available in digital stores. Despite the potential to make them more accessible and add some new features, Katsuhiro Harada himself hasn't expressed enthusiasm for the prospect.

In an interview with TheGamer, Harada directly addressed fans' desire for a collection of classics by questioning the quality of previous releases in the series, stating:

“…But I also don't see myself picking up Tekken 3 and playing against my friends for an extended period of time. So yeah, there's a difference we feel between 3D and 2D fighting games in that respect.”

Although the rougher graphics of the first three might be understandable Tekken titles may seem jarring when compared to newer titles, they were still innovative in their time and retained many fans. Between the various incentives for Bandai Namco and gamers, there's too much to gain from the back end Tekken releases to be ignored.


Tekken could leave you with an untapped gold mine without a collection of classics

The value of 3D era nostalgia should not be underestimated

The hesitations make it seem unlikely, but regaining some of the glory of Tekkenit has its charm. Harada may have specifically doubted the fun of returning to the third game, but Tekken 3 introduced Jin Kazama who is still a key part of the series' lore. It might be more realistic to see later entries like T5 AND T6 released alongside more comparable fidelity levels, but all of their predecessors also represent milestones in their own right. If the pixelated look of many Capcom classics can still find appreciation among fans of their current games, it stands to reason TekkenThe original aesthetic of could also be exploited.


Tekken's history deserves to be properly archived

Beyond the raw financial potential, keeping all the games available is a matter of preservation Tekkenis the decades-long legacy of. A proper retro collection for the first trilogy, for example, could help keep fighting game cornerstones from fading into obscurity as proper playable experiences. If additional content such as developer insights and Marvel vs Capcom Fighting CollectionThe concept art of comes with the package, this type of record TekkenThe Evolution of could easily be a worthwhile purchase for many fans.

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