Sea of ​​Thieves drops new stealth features from the game

Key points

  • Rare has disabled the Sea of ​​Thieves stealth features introduced in Season 14.
  • Mechanics such as crouching have (re)introduced a wide variety of exploits to the game. Rare is working to resolve these high-priority issues next week.
  • Sea of ​​Thieves fans seem to be frustrated with Season 14, partly because the game has had many difficult seasonal launches in the past.



The Sea of ​​Thieves has disabled its recently introduced stealth features due to a number of problems they caused. New mechanics, including disguises and crouching, were launched as part of the latest The Sea of ​​Thieves season.

The Sea of ​​Thieves Season 14 began Thursday, October 17. Officially called Pirates of Mischief, this seasonal content drop introduced new achievements, tools, cosmetics, and stealth systems, among other content.

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But some of these new features were removed from the game on Tuesday, October 22nd. Prior to this move, Rare posted a video update in which production director Drew Stevens apologized to The Sea of ​​Thieves players due to the fact that the debut of the new season was mired in technical problems. “We are really unhappy with the quality of the Season 14 launch and will be taking some pretty drastic steps to regain control,” the studio official said.


Sea of ​​Thieves' stealth mechanics introduced a number of exploits

These drastic steps include disabling the stealth systems that debuted as part of Pirates of Mischief. These include disguises, crouching, traps, and the ability to hang from ledges. Based on early player feedback, Rare learned that crouching caused a number of unintended consequences, such as (re)introducing The Sea of ​​Thieves exploits such as quick switching and “air control from cannons”. It also enabled an invincibility exploit, the studio official said. Rare has therefore decided to temporarily disable these mechanisms to prevent their current implementations from impacting the community while it works to resolve the newly reported issues.

We're really unhappy with the quality of the Season 14 launch and will be taking some pretty drastic measures to regain control.


As for when this fix might be made public, Stevens said the developer is working on a patch that will fix several high-priority issues next week. Since Rare is usually not released The Sea of ​​Thieves updates over the weekends, this indicated time frame suggests that the hotfix will most likely debut between October 28th and November 1st. While the exact scope of the patch remains unclear, Stevens promised that the update will introduce a “significant” number of changes.


The Sea of ​​Thieves Fan reactions to this turn of events appear to be somewhat polarized. While some players have taken to social media to say they appreciate Rare acknowledging the problems and apologizing, others have said the company has done the same song and dance too many times by releasing broken content and then saying it's sorry. Some of the more frustrated fans have started calling for Rare to take a step back and reconsider its approach The Sea of ​​Thieves seasonal updates, arguing that its current development strategy simply isn't working.

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