Red Dead Redemption 3 is expected to make a major change to Honor

If Red Dead Redemption 3 maintains a similar honor system as the last two games, so a change might be in order. Overall, Red Dead Redemption's honor system makes sense. Not only is it a good tie-in to the cowboy theme, but it also measures the type of person the protagonist is becoming. However, it is still not a perfect system. There are some areas where he can improve even after that Red Dead Redemption 2some of which may be larger than others. With that in mind, at least a fix seems appropriate before the next game.

The honor system in Red Dead Redemption serves as a karma meter for the game's protagonist. Arthur, John and the Red Dead online all protagonists have their actions judged by the honor system. Doing good deeds, such as helping strangers and being friendly, will increase the player's honor. Meanwhile, sins such as robbing and killing innocents will cause their honor to fall. The player's honor affects various details, such as the prices he pays in shops, or certain aspects of the story as his honor increases or decreases. Honor does its job by adding some extra RPG elements to the game.

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The protagonists of Red Dead Redemption do not have to start fights to lose karma for them

Red Dead Redemption players understandably lose honor for needlessly killing

While there are many ways to increase honor Red Dead Redemptionlosing honor is still annoying for those aiming to reach high honor levels. Specifically, there is a warning regarding the loss of honor for killing characters who are not outlaws. Of course, this is obviously a bad thing that deserves punishment. However, the penalty also applies if said characters attack the protagonist first. Of course, this situation is not extremely common in the game. However, penalizing the player for self-defense seems like an odd choice in the grand scheme of things. Red Dead Redemption it shouldn't feel like it's penalizing players trying to survive.

Players are still penalized for fights started by others

A big problem in this regard comes from the lawmen of Red Dead Redemption 2. If the player is sufficiently wanted, or is spotted after winning a firefight or committing another crime, the lawmen will pursue him. In this scenario, players will be forced to hide or fight unless they are willing to get arrested, which will result in a loss of money. This makes the risk of being searched even more annoying. It doesn't help in some places Red Dead Redemption 2According to the story, the area around some cities will be patrolled by lawmen, increasing the likelihood of these encounters.

Red Dead Redemption 3 should not cause loss of honor for inadvertent combat

There is a simple solution that can help solve this problem. If the protagonist of Red Dead Redemption 3 gets attacked by an NPC, then he shouldn't suffer an honor penalty for shooting him in return. Of course, this should only apply when the NPC in question is the first to attack. This should be especially true for missions where lawmen and the like act as enemies for the player to fight. If the story requires combat, the player shouldn't be penalized for seeing it through. After all, the player did not choose to take part in those fights.

The honor system has seen some changes after the first game and could see even more. For Red Dead Redemption 3The Honor system in particular, which would give the player just a little more control over their status, would be welcome. Of course, obvious crimes and terrible deeds should still be punished. At the same time, the player should not be forced to suffer penalties when being attacked themselves outside of the aftermath of combat. Honor within Red Dead Redemption 3 Should they reflect the player's choices, not the situations he is dragged into.

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