Red Dead Redemption 2 it has broken more records than can realistically keep track of and is widely regarded as Rockstar's definitive western experience. The game presented the best-realized version of the Wild West yet, and record sales numbers coupled with massive critical acclaim made a Red Dead Redemption 3 the more likely. But despite the likelihood that Rockstar completes its path Red Dead Redemption Trilogy, there's not much else to know about the hypothetical game.
Fans will know the timeline of both Red Dead Redemption games puts the story in a precarious position. With the sequel's status as a prequel, the Dead Red the timeline currently ends in 1911. Anyone familiar with U.S. history will be able to attest that extending the “Wild West” theme this far into the 20th century would push it, to put it lightly. But the franchise's signature honor system is set to change dramatically if the series continues to move closer to the present day.
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One of the main themes of the first two Red Dead Redemption games is the death of the Wild West. Van Der Linde's gang was one of the last great outlaw gangs of the era, and the games are ultimately about the end of the lawless no-man's-land that was the American frontier. The last thing players see in the Dead Red the canon is Jack Marston, who grew up in 1911, perhaps thinking of following the same path as his father and his uncle Arthur.
If a third Red Dead Redemption goes on to tell the story of an adult Jack, the honor system can be something of a double-edged sword. A major plot point of the second game was that John and Arthur wanted to make sure Jack Marston didn't fall into the outlaw lifestyle, but after the (arguably justifiable) killing of Ross, Jack could pretty much go either way with his life. This is where the honor system should come into play.
A return to the honor system in Red Dead 3 it would be very suitable for a story about Jack choosing his own path, but it would need a major overhaul from the current state, which was built with the Old West setting in mind. A more modern one Dead Red his relationship with the honor system may need to be adjusted to better suit the new time period.
Red Dead Redemption 3 could look to GTA for its Honor System
Ironically, the answer may lie somewhere in Rockstar's other major franchise. GTA has long given players the freedom to do what they want in an open-world sandbox much like Dead Red games. In fact, when the original Red Dead Redemption launched many years ago, many players began to call it “GTA with horses” or other similar nicknames. As a result, the honor system is more modern Dead Red the game could take inspiration from the Wanted system GTA.
The game could dynamically adapt the protagonist's reputation based on his or her choices and interactions in both the story and free-exploration gameplay. Players may gain infamy for actions such as robbery or murder, which could increase the value of bounties and trigger pursuit by lawmen or bounty hunters. Conversely, acts of kindness could earn a reputation by lowering bounties and potentially granting benefits such as discounts or assistance from law-abiding NPCs. Higher infamy might make the legal response to even minor crimes more severe, while lower infamy might give players a certain level of leniency when committing crimes, while the response might not be as strong or long-lasting.