Key points
- Quick Play: Hacked Kingmaker runs until December 9th.
- The solo role in the composition 2-2-1 receives significant upgrades.
- Season 14 brings with it new 6v6 playtests and a new tank hero, Hazard.
Surveillance 2 has officially begun Kingmaker, a new Quick Play: Hacked experiment featuring a flexible solo role with a powerful buff. From today until December 9th Surveillance 2 Players can try out this new game mode via a special card in the Unranked menu.
Lately, Surveillance 2 revealed a number of upcoming gameplay experiments, including a handful of 6v6 playtests coming to Season 14. The first of these Surveillance 2 Quick Match: The hacked game modes, called Limit 2, began on November 6 and lasted for a couple of days.

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Now, Surveillance 2 has begun another Quick Play: Hacked experiment as a sendoff for Season 13. From now until the start of Season 14 on December 10, fans will be able to queue for Quick Play Hacked: Kingmaker via a new Unranked card. The game mode works similarly to Surveillance 2Previous Quick Play Hacked by: Limit 2: Each team can vary the composition with up to two players in a single role, allowing them to swap a support or damage hero for a second tank. However, the hero in the solo role gets a powerful buff that will help him assert his position without a second character to support him.
In the solo role, damage and support heroes gain extra health and reduced cooldown, with the former gaining attack and cooldown speed and the latter gaining an increase in healing done. The Kingmaker bonus for tanks is the normal passive granted to the role in typical Surveillance 2 gameplay, so playing this solo role should feel familiar to most fans.
Interestingly, the game mode also features a new quality of life feature in the form of an optional health bar overlay. Similar to the UI elements of Surveillance 2In PvE missions, players can use this toggle to view their team's current status and health in the bottom left corner of the screen and customize how they appear for each role. The feature is only present in Quick Play Hacked: Kingmaker, but Blizzard may add it to more game modes in the future.
Season 14 will officially launch on December 10, permanently adding the aggressive and disruptive new Hazard Surveillance 2 Tank Hero, to the game's roster. About a week later, the first 6v6, Min 1, Max 3 test is scheduled to take place, with a classic 2-2-2 team composition test scheduled for later in the season. With these game modes in the vein of Overwatch: Classic and Junkenstein's Laboratory, there seems to be no end in sight Surveillance 2in the near future.
Overwatch 2: Quick Play Hacked – December 4, 2024 Patch Notes
Kingmaker
In Quick Play Hacked – Kingmaker, you'll crown your team's champion in a new twist on the previous Limit 2 experiment where the lone player in his role gains bonus powers to dominate the match. Experiment with new compositions using the Kingmaker system to give every role a chance to shine, even in unconventional formations. You'll want to be strategic when choosing roles, as roles are locked at the start of each round, but switching roles mid-match can unlock game-changing potential.
- Kingmaker will be in its playable mode outside of Role Queue and Open Queue in the Unranked menu.
- Players select roles in a first-come, first-served setup, with only two players per role (Tank, Damage, Support).
- Once a role is limited to two players, it is locked to the remaining team members.
- You cannot switch roles during the game, but you can switch between rounds for the Control game mode.
- Whatever role a single hero has, that hero will receive an extra bonus effect and will be visible to all players in the game.
- This experimental mode will last until December 9th.
Tank Kingmaker Bonus
- Health increased by 150 HP.
- Movement speed increased by 15%.
- Decreased crowd control effect and incoming critical damage.
Damage Kingmaker Bonus
- Health increased by 50 HP
- All cooldowns decreased by 20%
- Attack and reload speed increased by 20%
Supports the Kingmaker bonus
- Health increased by 100 HP
- Allied healing increased by 30%
- All cooldowns decreased by 20%