Monolith's Wonder Woman project highlights the need for a proper Superman game

There are high hopes for the development of Monolith Wonder Woman game, although it is still largely shrouded in mystery. It will be the first truly modern one Wonder Woman video game, which will ideally elevate the character to the importance of Batman who, together with Spider-Man, is perhaps the most represented superhero in the world of video games.




While fans await further news on the matter Wonder Womanthey mostly have only two sources on which to base their speculations: the Batman: Arkham series and Monolith Middle Earth duology. The latter's high-fantasy premise and action-adventure gameplay are expected to provide insight Wonder Womanand the more mature tone of the former could be equally influential, especially if both IPs are destined to exist within the same narrative universe. All this to say, while no gameplay has been revealed Wonder Womanthere are many reasons to believe that it will be a useful game from a team that has already demonstrated its excellence with previous titles. Hopefully it will give way to another equally important DC hero.

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After Wonder Woman, Warner Bros. needs to release a Superman game


A Superman game would complete the trifecta of DC superheroes

While DC Comics has spawned countless fantastic characters, it would be hard to argue against the idea that Superman, Batman, and Wonderwoman are its three most iconic characters. There are in-universe reasons for this: these characters are arguably the most competent and powerful in the world of DC Comics, often taking positions of leadership. But there are also larger metafictional and thematic factors that contribute to why this trio is so enduring in broader culture and media.

Batman represents human cunning, ingenuity and willpower, and his “Dark Knight” cape cements him as a terrifying force for order and justice. On the other hand, Superman and Wonder Woman are aspirational figures, true superhumans who are the unattainable pinnacle of what society should strive for. They work hard, but they also enjoy innate qualities, which make their relationship with society fundamentally different from that of Batman. At the same time, Wonder Woman being steeped in Themyscira's history while Superman is a corn-fed, blue-blooded American makes them somewhat polar opposites.


With Batman gets some great video game representation and hopefully Wonder Woman follows suit, it should only be a matter of time before Superman gets his due. He's one of DC's “big three” heroes, but more importantly, he's a unique character who could serve as a solid backbone for a standalone adventure and significantly distinct from both. Wonder Woman and the Batman: Arkham games.

Making a Superman game would be difficult, but it would be worth it

Superman has long been a notorious challenge for game designers. After all, when a protagonist can defeat the vast majority of physical threats with a single wave of their pinky, any semblance of gameplay balance is essentially thrown out the window. But TV shows, movies, and comics have been writing around this obstacle for years now, so there's no reason why a video game can't do the same thing. It would probably just take a little ingenuity.


A Superman the game would probably have to buck most trends of the action-adventure genre to work. For example, Superman wouldn't be able to take on a mob of henchmen like Spider-Man or Batman would, as precious few human and alien threats would actually pose any kind of difficulty to him. Perhaps a less combat-oriented approach would work for a Superman game, although that would require a fair amount of out-of-the-box thinking when it comes to designing the gameplay. Whatever path it takes, Warner Bros. shouldn't shy away from a Superman adaptation for too long, especially as its portfolio of superhero games continues to grow.

Monolith

Monolith

Founding date
October 25, 1994

Site
Kirkland, Washington, United States

Parent company
Monolithic productions

Known for
Fear

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