Key points
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Remedy's Max Payne 1+2 remakes are progressing well in the production phase.
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Control 2 also advances towards the production phase with an unchanged budget of 50 million euros.
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Remedy assures investors that it can manage multiple projects efficiently and plans to improve creativity.
Since their announcement in 2022, Remedy has been very forthcoming about the remakes of Max Payne 1 and 2. In April last year, the team stated that the remakes had reached the proof stage, in October they stated that the game had reached the “production preparation phase” and in April 2024 confirmed that the game would enter the full release. production in the second quarter, which happened.
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Now, as part of a recent investor call, the Finnish studio has provided another small update on the games, saying that they are “making good progress.”
Remedy shares an update on its titles in development
Speaking to investors as part of its Q3 2024 review, Remedy said of the remakes: “Max Payne 1 + 2 Remakes is making consistently good progress in the production phase,” adding: “Overall, throughout 2024, the Our game projects have been advancing at increasing speeds.”
Max Payne 1 + 2 Remakes continues to make good progress in the production phase.
Remedy also touched on the long-awaited Control 2 as part of the call, stating, “Control 2 continues to be production ready and is progressing step by step towards the production phase.”
Control 2 continues to be production ready and progresses step by step towards the production phase.
Responding to questions from investors, Remedy confirmed that Control 2's budget remained the same as expected, i.e. 50 million euros.
The company was also asked if it had the resources to produce Control 2 alongside FBC Fire Break (and Max Payne 1+2 Remakes), with CFO Santtu Kallionpaa saying: “We are managing our portfolio of games and projects and have plans ready.” to make it happen.”
With so many games in the pipeline, Remedy said it “won't stop there,” as it improves development processes and efficiency, the company will have “more room for creativity in the areas where it matters most to gamers.” .
Entertainment remedy
- Founding date
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August 18, 1995
- Site
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Espoo, Finland