How To Make The Best Battle Master Fighter In BG3

The Fighter class of Baldur’s Gate 3 is classic, reliable, and hard-hitting. They’re a class that’s notoriously amazing at what they do—and what they do is hit stuff really hard. In this way, they’re straightforward to build and play, and the subclass Battle Master is one of the best, with some special abilities to take advantage of.




Baldur’s Gate 3: Best Builds For Lae’zel

Lae’zel is Baldur’s Gate 3’s tough-as-nails Githyanki Fighter and she makes for a fantastic companion.

If you’re looking to make the most of your Battle Master, here’s how to make them as strong as they can be. The Fighter class is versatile, but this specific build works best on a melee Fighter with two-handed weapons. To make the most of this setup, you’ll need to focus on mobility, damage, and getting advantage over your enemies.

Best Races And Background For A Battle Master Fighter

Baldur's Gate 3 half-orc, wood elf, and githyanki Fighters standing in character creation

The race you select isn’t going to make or break your Fighter build, but there are a couple of options that lend themselves particularly well to being Fighters.

However, don’t forget that you cannot change your race or background after you select them when making your character.




They have Intimidation skill proficiency and Darkvision, which are both great. On top of that, they have a couple of useful features.

  • Relentless Endurance: When you reach zero hit points, you regain 1 point instead of becoming Downed.
  • Savage Attacks: Your critical hits deal additional damage.


Githyanki benefits from high mobility with the racial abilities they unlock in later levels, Misty Step and Jump. If a Fighter can’t get to something, they can’t hit it, so you’ll want to be able to cover enough distance to reach enemies in combat.

  • Astral Knowledge: You can gain proficiency in all skills of a chosen Ability. This could come in particularly handy with skills that Fighters don’t particularly excel at, such as any Charisma check.

Wood Elf

This is another good option because of their mobility. Additionally, their Stealth Proficiency makes it easier to surprise enemies, allowing you to get an extra round of combat against them.

  • Fleet of Foot: You gain an extra 1.5 meters of movement speed.

Like with your race, your background won’t impact the success of your Fighter too much. Certain proficiencies can give your Fighter a leg up in combat and conversation, though.

Be sure to consider your own play style when selecting your background. If you value talking your way out of a fight more than marching headfirst into combat, consider options that boost your Charisma skills.


Skill Proficiencies



Soldier meshes well with a Fighter’s role in combat, and Athletics proficiency will allow them to jump farther, and make them more likely to succeed in shoving enemies.

If you’re playing a Half-Orc, remember that you’ll have proficiency in Intimidation with or without this background.


Athletics is always good, as explained above. Survival proficiency will help you find those hidden dig spots throughout the map. This is nice but unnecessary, especially after you unlock Scratch’s summon.

Guild Artisan

As long as you have no qualms about your background and class not making too much sense, this background grants you a Persuasion proficiency you otherwise can’t get as a Fighter. You’ll want to assign one of your other proficiencies to Athletics so you can still get those useful benefits.

Ability Scores For A Battle Master Fighter

Baldur's Gate 3 A orc woman Fighter in character creation with her ability scores

As a Fighter, your most important stats will be Strength for your attacks, Dexterity for armor class and initiative, and Constitution for your health. This is a melee build, so Strength should be the highest stat.

If you want a ranged Fighter, make Dexterity your highest stat instead.


Base Stats













How To Level A Battle Master Fighter

Baldur's Gate 3 Lae'zel leveling up to Battle Master Fighter subclass


Features Unlocked



Fighting Style

This will be selected during character creation. We recommend Defense because you can’t go wrong with a +1 boost to AC. That being said, Great Weapon Fighting is an excellent option as well.


Action Surge

One of the Fighter class’s most powerful assets. This refreshes on a short rest, meaning you can use it three times per long rest, so don’t be shy about using it.


Gain three Battle Maneuvers

The first three Maneuvers you should grab are:

  • Trip Attack
  • Rally
  • Riposte

Rally is extraordinarily useful to revive Downed party members for just a bonus action and one of your Superiority dice.



Take an Ability Improvement for +2 to your Strength. This will improve all of your weapon attacks and bring your Strength up to 19. Fighters get an extra Feat, so you can improve your attack stat without sacrificing other useful Feats.


Extra Attack

Attack twice per attack action, essentially doubling your damage each turn.



Take the Savage Attacker Feat. For every melee attack, you’ll roll damage twice and use the highest result. While this doesn’t guarantee higher damage, it sure gives you a better shot.


Gain two more Battle Maneuvers

The next two Maneuvers you should select are:

  • Disarming Strike
  • Precision Attack

Disarming Strike can make non-spell-casting enemies essentially helpless unless they waste a turn to re-equip their weapon. Precision Attack is useful for enemies that have high defense. It also doesn’t cost an action, meaning you can use it at any point during your turn.



Grab Heavy Armor Master on this level to increase your Strength by one. This decreases incoming damage from magical attacks by 3 while wearing heavy armor, and will max out your Strength to 20, to boot.



Once per long rest, you can reroll a failed Saving Throw. This doesn’t cost a reaction, so you can still make one if you’d like.


Improved Combat Superiority

Gain two more Battle Maneuvers

Not only are your Superiority Die now 1d10 instead of 1d8, you also get to select two final Battle Maneuvers. Go ahead and grab:

  • Distracting Strike
  • Menacing Attack


Improved Extra Attack

This is one of the greatest abilities of the Fighter class. With this, you can make three attacks per attack action.



For your final Feat, take Great Weapon Master. Using a two-handed or versatile melee weapon, any critical hit or kill will grant you an additional attack as a bonus action. You can also toggle the ability to deal 10 additional damage at the cost of a -5 attack roll penalty. While this is a substantial penalty, by the time you’re level 12, you’ll have plenty of attack roll boosts available to you to negate this.


Baldur’s Gate 3: Find The Githyanki Creche Quest Walkthrough

If you’re looking for the Githyanki creche in Baldur’s Gate 3, here’s where to find and enter it.

Equipment Recommendations For A Battle Master Fighter

Baldur's Gate 3 split screen of Lae'zel with Balduran's Giantslayer on her back and in character creator wearing Reaper's Embrace

What you’re looking for here is high armor class, reduced damage, and increased mobility. For this reason, we recommend heavy armor. Fortunately, there are plenty of great options, even early on.



Gear Type

How To Obtain

Gear Features

Adamantine Splint Armour


Act 1

Made in the Adamantine Forge

  • Heavy Armor, AC 18
  • Magical Plate: All incoming damage is reduced by two.
  • Intense Adamantine Backlash: Enemies who hit you with a melee attack gain Reeling for 3 turns, which gives a -1 to attack rolls.
  • Enemies can’t land critical hits against you.

Reaper’s Embrace


Act 2

Loot from Ketheric Thorm

  • Heavy Armor, AC 19
  • Magical Plate: All incoming damage is reduced by two.
  • Reaper’s Rigidity: You can toggle this feature so you can’t be moved against your will, but you’ll have Disadvantage on Dexterity saving throws.
  • Gain the Howl of the Dead cantrip. Spend a bonus action to inflict Numb on all nearby creatures. Refreshes on short rests.

Cloak of Protection


Act 2

Sold by Quartermaster Talli at Last Light Inn

  • +1 to Armor Class
  • +1 to saving throws

Gauntlets of Hill Giant Strength


Act 3

House of Hope

  • Sets the wearer’s Strength to 23 unless your Strength is higher without it.
  • +1 to Strength saving throws

Boots of Speed


Act 2

Given by Thulla in the Myconid Colony.

  • Click Heels: Spend a bonus action to double your movement speed and give enemies Disadvantage on opportunity attacks against you.

Amulet of Greater Health


Act 3

House of Hope

  • Sets the wearer’s Constitution to 23 unless your Constitution is higher without it.
  • Advantage on Constitution saving throws.

For mobility, the Boots of Speed are excellent for giving you a boost to movement to reach far-away enemies.

The Gauntlets of Hill Giant Strength are a no-brainer for any Strength build since they automatically set your Strength to 23. The Amulet of Greater Health will contribute to your tank potential by substantially increasing your max health.


There are several excellent Greatsword options for a two-handed melee build. While it’s not easy to obtain and won’t be available until late Act 3, Balduran’s Giantslayer is the best choice.


Weapon Type

How to Obtain

Weapon Features

Jorgoral’s Greatsword

Greatsword Two-Handed

Act 2

Loot from Corsair Greymon

  • Colossal Onslaught: Deal bonus slashing damage with an area strike in a line in front of you.

Sword of Chaos

Greatsword Two-Handed

Act 3

Loot from Sarevok

  • Deals an additional 1d4 Necrotic damage.
  • Chaos: Regain 1-6 hit points on a successful hit.

Balduran’s Giantslayer

Greatsword Two-Handed

Act 3

Loot from Ansur

  • Giantslayer: Deal double damage from your Strength modifier. You also have advantage on enemies size Large or bigger.
  • Gain the action Giant Form. Your weapons deal additional damage, and you gain hit points. Recharges on short rest.
  • Gain the action Topple the Big Folk. Deal additional damage, and enemies Large or bigger take even more damage and have a chance to fall Prone.

How To Play A Battle Master Fighter

Lae'zel wielding a spear and a shield in Baldur's Gate 3

One of the many great things about a Fighter is that they are simple and fun to play. With a high AC and health pool, you should be at the front line of combat, taking hits to protect your other party members.

To mitigate the penalty to attack rolls that Great Weapon Master: All In gives you, you should also focus on giving yourself advantage against enemies wherever possible. Utilize your Battle Maneuvers, such as Trip Attack and Precision Attack, to give yourself a better shot at succeeding rolls even with the penalty.

You can also rely on other party members here to help land attack rolls with Great Weapon Master. For example, Shadowheart’s Guiding Bolt can give you Advantage on your next attack roll. Or any spellcaster with Haste can cast it on you.

In the first turn of combat, don’t be shy about using your action to Dash, Misty Step, Jump, or use any combination of action and bonus actions to get yourself into the thick of combat. The sooner you can be within striking range of enemies, the sooner you can start hacking away at them.


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