Fastest cultural victory civilization, ranked

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Winning a quick Culture victory in Civilization 6 It's harder than it seems. Culture and science are two things that almost every civilization places some emphasis on, and they can be difficult to counter. But if you use the right strategies and have a little luck, getting a Culture victory quickly is far from impossible.

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Some civilizations may be able to boost Tourism more reliably, or are generally suited to more varied situations, than those recommended by civilizations with a quick Culture win. Civil 6 players will discover that, under the right conditions, these fast-winning Culture civilizations can get everyone else to put on their blue jeans and listen to their rock music faster than anyone else.

Jayavarman VII – Khmer

The Khmer relic rush is a strong, but specific strategy

Jayavarman VII Leader Skill: King's Monasteries

Holy Places provide Food equal to their Adjacency Bonus, gain +2 Adjacency from Rivers, +2 Homes if built near a River, and activate a Culture Bomb.

Khmer Civilization Skills: Grand Barays

Aqueducts provide +1 Attractiveness and +1 Faith for every citizen in the city. Farms gain +2 Food when placed next to an Aqueduct and +1 Faith next to a Holy Place.

Unique units

Domrey (medieval siege unit), Prasat (+6 Faith, relic slots, extra housing, culture and food with certain beliefs, +0.5 Culture for each citizen.

The Khmer are normally considered a primarily religious civilization, as their bonuses come from Holy Places placed near rivers and a special building that grants relic slots and bonus faith generation (and a culture bomb to boot).

But if you specialize in generating Culture with Relics like Jayavarman VII and grow your cities as large as possible, you can achieve one of the fastest Culture victories in Civil 6.

The Prasat contains a relic slot and generates 0.5 Culture for each population in the city, as well as a variety of other bonuses. Quickly get the Great Bath to prevent flood damage and the Hanging Gardens to further increase your growth.

Later, rush to St. Basil's Cathedral to increase religious tourism from the Relics, and rush to Mount St. Michael so that all your Missionaries and Apostles create a Relic on death to fill any extra slots you have.

Kristina – Sweden

Focus on wonders and great job opportunities for high tourism

Kristina's Leader Skill: Minerva of the North

Buildings with 3 Great Works slots and Wonders with 2 Great Works slots automatically become themed once filled. Unlock the Queen's Library (Government Square building with a variety of Great Works slots)

Swedish civic ability: Nobel Prize

+50 Diplomatic Favor every time you gain a Great Person. +1 Engineer or Scientist point for each Factory or University. Win 3 unique World Congress competitions in the Industrial Age.

Unique units

Carolean (Renaissance anti-cavalry unit), Open Air Museum (+2 Loyalty, +2 Culture and Tourism for each terrain type in your city. Only one can be built in each city.)

Kristina was one of the most destroyed civilizations in the world Civilization VIbut after some changes, it is now simply an extremely good, not overpowered civilization. Kristina automatically themes all buildings and wonders with great job slots, doubling tourism and culture production without any effort on the player's part.

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The unique building of the Queen's Bibliotheque contains nothing less than six Great job slots for various types and the Open Air Museum can give a huge boost to culture and tourism if your cities have a lot of variety in terrain.

Focus on building Wonders with at least 2 Great Works slots and buildings with at least 3 Great Works slots, and run through the Theater District as fast as you can. Quickly construct all the buildings in this district to collect Great People points and great works of art, music and writing.

So, metaphorically speaking, all you have to do is sit back and relax (and continue to upgrade and progress as normal) while your Tourism rapidly surpasses every other culture in the coming eras.

Peter – Russia

Absorb the culture and build extensively for mass tourism

Peter's Leader Skill: The Grand Embassy

Trade routes with other civilizations grant +1 Science and +1 Culture for every 3 technologies or civilizations ahead of Russia

Russian Civilian Skill: Mother Russia

Get 5 extra tiles by founding a city, Tundra tiles grant +1 Faith and +1 Production. Units are immune to Blizzard, but civilizations at war with Russia suffer double penalties within Russian territory.

Unique units

Cossack (industrial era), Lavra (replaces sacred district, expands 2 tiles to the nearest city each time you spend a Great Person there)

Peter is widely considered, generally, the best leader in Civilization 6 as his unique Leader bonus and unique Russian civilization abilities can be used to advance on virtually any victory path. While he can achieve any victory with relative ease, he particularly excels at cultural and religious victories.

To achieve the fastest Culture victory as Peter, Civil VI players should rush Faith early for the Dance of Dawn pantheon, which grants bonuses for Tundra tiles, then focus on colonizing cities. You gain more tiles when you found a city and every time Great People are spent in a city you gain 2 tiles. As you bring out great artists, musicians and writers, your cities will expand extremely quickly.

Make sure you have enough builders to take advantage of your rapid expansion.

In terms of wonders, go to St. Basil's Cathedral in the city that creates the most faith and can hold the most relics. This doubles the tourism from this city from the relics, which are produced every time missionaries and apostles with the Martyr perk die.

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Get the Mont St. Michael Wonder to make sure All of your religious units have this promotion to quickly collect relics. If you can quickly gather Great People, fill your Theater and Sacred Sites districts with Great Works, and establish trade routes with other civilizations to keep up with your scientific output, achieving a quick Culture victory will be as easy as Peter.

Catherine de' Medici – Magnificence

Accumulate resources and luxury wonders for enormous tourism

Caterina de' Medici's Leader Skill: The Magnificences of Caterina

+2 Culture for improved luxury resources near Theater Square or Castle. Unlocks the Court Festival project, which grants Culture and Tourism based on how many excess copies of Luxury Resources you have.

French Civilization Skills: Grand Tour

+20% to production towards the Wonders of the Medieval, Renaissance and Industrial eras. The Wonders guarantee double the normal Tourism in every era.

Unique units

Imperial Garde (industrial melee unit), Castle (tile improvement, grants extra Culture, Gold, Appeal and Culture if next to a Wonder)

There are two versions of Catherine de Medici Civilization 6but the Magnificence version is significantly stronger when it comes to quickly gaining Culture wins. Civil VI pairs this version of Catherine with French civilization, which doubles Wonder Tourism and grants production bonuses for building Wonders from the medieval to industrial eras.

This pairs very well with Catherine's Leader skill, which grants extra Culture for luxury resources next to a theater district or a castle, a unique French building. When placed next to a Wonder, castles generate extra returns of all kinds, including drawing on nearby tiles.

It can also start a Court Festival in cities with a Theater Square, significantly increasing Culture and Tourism based on your copies of luxury resources in that city.

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So, the strategy is more or less this: focus on building the cultural bases at the beginning of the game, move on to industry and production to get as many wonders as possible, and collect all the luxury resources and exchange them for copies of the luxury resources that you already own. maximize your Court Festival bonuses.

It seems like a lot to juggle, and compared to some simpler civilizations, Catherine de Medici (Magnificence) is decidedly more complex. But if you're lucky with positioning your founding city next to lots of luxury resources and can effectively capture Cultural Wonders useful throughout the medieval through industrial eras, you'll be significantly ahead when the modern era arrives.

Keep building your theater plazas, capturing Great Works, and holding Court Festivals in your cities when they receive copies of Luxury Resources, and you'll be on your way to one of the fastest cultural victories Civil VI players can get.

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