To become the best fisherman in the world Phish, you will need many different rods. Not only do they have different stats, but they can also have special abilities. And you can make them even more effective by enchanting them. But since not all of them are equally useful, we have classified them all in this Fisch enchants tier list.

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Spells can impose various effects, ranging from stat increases to entirely new abilities. So it's worth putting them on the right auctions. However, be prepared to spend a lot of time getting the desired effects, as spells are entirely dependent on RNG.
Enchant tier list
Almost every major Fisch update adds new fishing rods to the game. At the same time, the spell list is updated very rarely. So, at the time of writing, you have 22 unique spells available. However, that doesn't mean choosing the best effects for your instruments is easy.
Depending on the fishing rod and the purpose used, the appropriate spells will be different. But to make your game easier, we've ranked all of Fisch's enchantments in our tier list, from best to least useful.
- S level – S level contains Fisch's best spells. They are great for earning EXP, money and catching the rarest fish.
- One level – These spells are also useful for the late game, but require suitable fishing rods to exploit their full potential.
- Level B – In this tier you will find medium spells that will be useful in the early game and will significantly brighten up easy-to-get rods with moderate stats.
- Level C – Finally, level C gives you the least useful spells. Their bonuses and effects have almost no effect on progression, which is why it is better to avoid them and in no case place them on the upper rods.
S-level enchantments
Level |
It enchants |
Reason |
---|---|---|
S |
Quality |
Quality increases three stats at once, viz 15% Bait Speed, 15% Luck, and 5% Resilience.. It is suitable for most rods, especially those that already have high stats. |
Divine |
If you have trouble catching mythical or legendary fish, Divine is what you need increases luck by 45%.. |
|
Resilient |
Like Divine, the Resilient spell is useful for rare captures. It increases resilience by 35%.making the rewind minigame much easier. |
|
Abysmal |
Abyssal Enchant is the best choice to make money fast. Furthermore increasing the chance of catching fish with the Abyssal mutationit can also increase the weight of the prey. |
|
Constant |
Steady will help you catch fish of mythical rarity with almost any rod you have in your hands reduces progress loss by 25%.. |
|
Intelligent |
Clever spell increases the XP received by two timessuitable for players who want to reach the maximum level and get all the level-based titles in a short time. |
One level enchants
Level |
It enchants |
Reason |
---|---|---|
A |
Hasty |
Hasty increases the decoy's speed stat by 55%.which saves a lot of time. Great for fast fishing, as well as using rods with a negative Lure Speed stat. |
Checked |
This is enchanting increases the size of the control bar making the winding minigame easier, so it literally fits any Fisch rod. |
|
King of the sea |
With the Sea King, all your captures will be ten percent larger in size. In combination with the king rod you can catch large prey and earn a lot of money as a result. |
|
Mutated |
Mutated enchants slightly increases your chances of catching mutated fish. Potentially fits most rods and works best during the Mutation Surge event. |
|
Noir |
Noir is a pretty niche spell, so it's only good for breeding Captured Blacked or Albino. |
|
Fast |
Quick, like Hasty, affects the speed stat of the bait but gives a smaller effect, i.e. 30%.. However, it is a good alternative if you are unlucky enough to get the Hasty spell. |
B-level spells
Level |
It enchants |
Reason |
---|---|---|
B |
Scraper |
Having a Scrapper on your rod gives you a 60% chance of not consuming your baitwhich is great for beginners. |
Storm |
Storming is another niche spell only suited to fishing for fish that prefer rain, such as Glacierfish. In case of rain, you get a 95% luck bonus.. |
|
Horrible |
If you missed the Halloween event and didn't claim the Haunted Auction, then Enchant Spooky is what you need, as allows you to catch fish with the Translucent mutation. |
|
Breezy |
Breezed provides a similar bonus to Storming but Increases luck by 65% in windy conditions. It is a useful spell for catching fish such as obsidian swordfish. |
|
Lucky |
Lucky is only suitable for beginner rods increases luck by 20%.. But most lures can give better bonuses. |
|
Intuition |
Intuition is good for agriculture Expbut only at the beginning of the game. |
|
Blessed |
The Shiny and Sparkling mutations are among the most desirable in Fisch and Blessed increases the chance of catching them, albeit by 2%.. |
C-level spells
Level |
It enchants |
Reason |
---|---|---|
C |
Wormholes |
Wormhole gives you a 45% chance of catching a random fish anywhere. But it's actually an almost useless spell, since most of the time you'll be catching common fish. |
Unbreakable |
Unbreakable increases the rod's strength by 10 tonswhich is only suitable for cheap starter auctions. |
|
Long |
This is enchanting Extends your fishing rod line by 50 studs. This allows you to fish from higher places, which doesn't affect your catch in any way, so it's one of the more useless spells. |

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