The Multimach CCX was one of the most reliable submachine guns around Destiny 2 when it comes to PvP, and although it has declined slightly from its glory days, this weapon can still compete in those close-range primary weapon duels with decent effect.
The following is a guide covering three of the best rolls players can get for the Multimach. This weapon has very tough competition in the form of guns like Shayura's Wrath or The Immortal in Destiny 2but in the hands of a good player, it can kill like it did before.
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Best Multimach Rolls in Destiny 2
The Multimach is primarily geared towards PvP, but works in PvE if you need a kinetic primary weapon. It's a lightweight frame submachine gun, meaning you'll move slightly faster when holding it, and it has better maneuverability than most other submachine guns like No Survivors in Destiny 2. Here are some of the scrolls you should pay attention to:
Column 1 |
Column 2 |
Column 3 |
Column 4 |
Masterpiece |
|
---|---|---|---|---|---|
PvP Roll 1 – Range/Stability |
Hammer rifling |
Precise shots |
Reduction of dynamic oscillation |
Touch the trigger |
Align |
PvP Roll 2 – Killstreaks |
Small |
Precise shots |
Moving target |
Kill Clip |
Align |
PvE Roll – Orb Tremors |
Complete hole |
Precise shots |
Attrition spheres |
Kinetic tremors |
Align |
THE Range/Stability roll It's great for players who prefer a weapon with consistent performance. Dynamic sway reduction and trigger pull work in tandem to ensure your Multimach fires smoothly through the entire magazine while providing tons of stability, accuracy and recoil control. The others are there to maximize your range, which the Multimach desperately needs.
THE Killstreak roll it's for players who want to keep their momentum going. Kill Clip reduces Multimach's optimal TTK and makes body shots more forgiving, while Moving Target gives you extra aim assist and reload speed. Overall, this is a reliable, momentum-based PvP shot, commonly seen in other weapons like the Messenger Pulse Rifle.
As for PvE, there are much better SMGs than the Multimach. However, if you really want to use this weapon outside of the Crucible, then roll with Maximum Range Attrition spheres and kinetic tremors should be the way to go. The latter can trigger the former, and if you are creating a build that relies on Orbs of Power, then this roll should definitely be on your list of options.
Don't forget that the Multimach comes with Field tested origin traitwho gives it bonus stats. It will help with the weapon's low range stat, but you need to get kills or hit enemies enough times before Field Testing grants you any stacks. Use it to offset stat penalties given by the likes of Full Bore.