Best Lance Build in MH Wilds

The Lancia is the king of the defensives of PlayTyles in Monster Hunter WildsBut despite this, it still boasts a very respectable damage that rival with any other weapon of the game. If you are a fan of the block and the counterattack with a huge shield and an equally stunned and pointed stick, then this is the weapon for you.

The following guide covers the best weapons, armor and equipment for Lance users in Lance in Lance in Lance Mh wilds. Players must not strictly follow Build, but should help them understand what makes a good job of build and find what works best for them.

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Best armor and skills for Lance in Mh Wilds

Mh Wilds Self Heal Lance Build

As a weapon that is based on the block, the players could wish for a set of armor that can help mitigate the damage to the chip. If you have reached the final game, then four pieces of the Shiite Zoh with Super Recovery 2 is an excellent choice. Your Build should look like this:

Lance Build (Zoh Shia Set)

Beta Numinine Congrefia

Tennerzero 3


Powerful 2


Medicine 1


Single Beta Numinine

Challenger 3


G arkveld vambraces beta

Powerful 2


Powerful 2


Medicine 1


Beta of Numinous overlap

Jumping 2


Numinous Greaves Beta

Tennerzero 3


Jumping 2


Talisman

Exploit Charm


Total Summary of Skills

  • Agitator 5

  • Weak exploit 4

  • Massimo could 3

  • UP 2 recovery

  • Recovery speed 2

  • Evade Extender 2

  • Conterstrike 1

  • Convert element 1

  • Coatescence 1

  • Elementary absorption 1

This Build is intended to deny as many chip damage as possible, allowing you to stay longer. There will still be moments when you have to put the weapon away to drink a recovery potion.

If you still don't need to get your sciita Zoh armor, the generic end -of -game armor set used in other buildings of weapons can do well. You will not be able to passively regenerate your health efficiently, but as long as you keep your offensive guard and look at you on your spear, you should be good.

With the Build above, you will be able to quickly recover your health in combat without using healing objects. This is mainly due to super recovery coupled with the recovery and recovery speed. Combines the latter with an immunner To significantly accelerate the speed of recovery of red health. The rest of the skills is there to increase your affinity and provide other comfort skills (Evade Extender is particularly good).

In the event that you have not yet started cultivating Arkveld and Gore Magala, these following sets of armor are decent alternatives:

  • Set NU UDRA (resentment)

  • Guardian Ebony Odogaron (Burst)

Mh wilds blazing sital lance crafting

There are a series of good options for Lance players. You can go with raw or elementary damage based on preferences, although a spear with paralysis can be equally good. Some extraordinary choices include:

  • Firetrail Kaminet (Quema): This weapon has a high rocket with a little damage to the fire and affinity sprayed at the top. However, it only reaches blue sharpness, so you will lose the highest multiplier provided by white sharpness.
  • Skyscraper (Artian): A skyscraper with high can raw has passed most of the other spears of the game thanks to its Triple Livel 3 decoration slots. Feel free to make yours with your element or state of choice.
  • Lala Aviculari (Lala Barina): If you don't want to use a skyscraper of paralysis, this is your next best option. The weapons Lala Barina in general are fantastic for almost all the monsters of the game.
  • Blazing Sital (Zoh Shia): With decent basic statistics, white sharpness and Torrent White Flame skills, this spear is a good option for most fights.
  • Purifying Beaumains/Fieberschild (Arkveld/Gore Magala): As above; These weapons are decent everywhere and you cannot really make mistakes with them unless you are fighting something that resists the damage of the dragon.

Practically each Lance R8 is a good option, provided that you can build around their strengths and weaknesses. However, if you are not sure which weapon to do, try one of those above.

Always do a guard and an offensive guard on your spear. The first will allow you to block non -blockable attacks, while the second will increase your attack when you follow a perfect block.

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