A sequel to Fallout Shelter has an obvious path to follow after FO4

Fallout shelter it's a unique voice in the long run Fall franchise, as it forgoes the usual action-adventure role-playing game approach and opts for a charming survival and community management experience. Launched in 2015, a few months earlier Fallout 4, Fallout shelter offers a special way to experience the post-apocalyptic world.




In Fallout shelterplayers can be in control of their own Vault, with the main goal of keeping their community alive and happy, which is easier said than done. Fallout shelter shines in the simulation genre, and the prospect of a full-blown sequel doesn't seem too far out of the realm of possibility. While nothing has been confirmed regarding such follow-up, the knowledge gained from Fallout 4The settlement building mechanic offers a natural progression for Fallout shelter follow.

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A Fallout Shelter sequel should take note of Fallout 4's settlement building

Building beyond the vault

In Fallout shelterthe main focus of the gameplay is reserved for the underground communities of the Vault. Since many of the others Fall chapters don't spend much time in the Vaults, Fallout shelter's focus on underground and post-nuclear communities is what makes it so compelling. However, bringing community building to the surface would also be a fun way to evolve the spin-off by offering players more options.


The underground nature of Fallout shelterSafes can make survival difficult. Players can only keep a certain number of Vault Dwellers within the community, meaning evictions are sometimes necessary. A sequel that offers a surface settlement option could make managing the population easier, balancing it with the difficult and horrific threats that exist in the open.

In
Fallout shelter
Vaults can hold a maximum of 200 people. When this limit is reached, pregnant Vault Dwellers will stop giving birth and no new arrivals will be able to enter.

The Fallout 4 settlement building presented in a new light

Previous Fall the chapters were great in their own right, but one of the strongest updates made Fallout 4 it was his emphasis on settlement building. These settlements not only provide shelter, but also bring a deeper level of immersion to the game as players try to survive the Commonwealth and the surrounding wastelands. It's a brilliant feature of the fourth main title in the franchise and a new version of Fallout shelter would probably only benefit from the inclusion of a similar option.


Fallout Shelter which demonstrates the different dangers of the franchise

On the surface, the Vaults of Fall they seem safer, but that's not really the case. Both the Vaults and the Wastelands Fall's lore contains a number of unique threats, and a sequel that includes both settings would be able to showcase the contrasting dangers. Vault Dwellers in Fallout shelter he will sometimes have to venture into the wasteland to resupply, but there is still no way to find adequate shelter outside the Vaults. Ultimately, offering the ability to manage both deposits and settlements could offer players an even more balanced experience.

Of course, there's been no word on an official yet Fallout shelter followed, but it is not impossible. Thanks to the success of Amazon Prime Fall series, the franchise has seen a huge boom this year, and even games like Fallout shelter who are almost a decade old are getting a new lease on life. A sequel may never happen, but if Bethesda decides to make that leap, providing players with a variety of wasteland biomes in addition to Vault management could be the most effective way for a sequel to improve a survival game that's already very good. appreciated. fun.


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